Ranked run
Shopkeeper
Run 8s2k4yee4wyqnl5 · Sep 15, 2026, 2:30 PM

Trainer effect
Shopkeeper
Your shop stocks Item 1 rarity tier higher and cost 15% less.
Selected team
Round 7
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +72 Damage and +72 Heal permanently.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Swoonet · Lumijel · Steamscuttle
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Swoonet, Lumijel, Lumijel.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5
- DamageBoomagon: 40 · Boomagon: 40 · Lumijel: 40 · Lumijel: 20
- HealLumijel: 60 · Lumijel: 30 · Steamscuttle: 30
Round inventory
Trinkets
9 trinkets · 7 types

Bargain Bin
The first Common monster you buy each day is free.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Wood Sword
Your monsters have +5 Damage.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.
