Ranked run
Twins
Run 85o73nqdeq9aae3 · Sep 15, 2026, 5:39 PM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 10
Round result: win

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +48 Damage and +48 Heal permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +48 Damage and +48 Heal permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Steamscuttle · Dewlotl · Swoonet
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Dewlotl, Dewlotl, Steamscuttle, Swoonet.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Dewlotl, Dewlotl, Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 15 · Steamscuttle: 15
- DamageDewlotl: 30 · Beetdown: 105 · Dewlotl: 30
- HealSteamscuttle: 90 · Dewlotl: 30 · Dewlotl: 30 · Steamscuttle: 90
Round inventory
Trinkets
28 trinkets · 14 types

Bargain Bin
The first Common monster you buy each day is free.

Gold Trophy × 3
On Victory Gain $8.

Tempo Charm × 5
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Training Weights
+100 HP

Mysterious Gem
Your monsters have +20% Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Link Cable
All of your team's monsters are now considered adjacent to each other.
