Ranked run

Rich Lady

Run 0vsss3a4ajkvc17 · Sep 15, 2026, 4:43 PM

Back to profile
Patch unknownUpdated Sep 16, 2026, 12:37 AM10 observed rounds
Outcomeunknown
Record100
MMR1946?
Tiersilver

Trainer effect

Rich Lady

Gain shop rank +2 and $10.

Selected team

Round 5

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 12:37 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +48 Damage and +48 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage40
Heal60
On Battle Start

Allies of level 3 or above gain +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 6 · Shiny

Kappow

FightingWater

Tier 2 · Cost 30

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Swoonet · Dewlotl · Lumijel · Kappow · Steamscuttle

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Swoonet, Dewlotl, Lumijel, Kappow, Steamscuttle.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Swoonet, Dewlotl, Lumijel, Kappow, Steamscuttle.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 5 · Steamscuttle: 5
  • DamageSwoonet: 30 · Dewlotl: 30 · Lumijel: 40
  • HealSwoonet: 30 · Dewlotl: 30 · Lumijel: 60 · Steamscuttle: 30 · Steamscuttle: 30

Round inventory

Trinkets

7 trinkets · 6 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Training Weights

+100 HP

Sapphire Ring × 2

Monsters in your shop have +10% Heal.

Bargain Bin

The first Common monster you buy each day is free.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Sapphire Amulet

You receive 25% more Heal.