Ranked run
Swim Coach
Run ytrm09ej6qnhohh · Jul 27, 2026, 8:45 AM
Patch unknownUpdated Jul 27, 2026, 9:35 AM13 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 2
Round result: win
Patch unknownUpdated Jul 27, 2026, 9:35 AM4 board slots2 trinkets
4 of 6board slots filled
Slot 1Level 1

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal15
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Bumblebolt
BugElectric
Tier 1 · Cost 10
Cooldown2.5s
Multicast—
Damage3
Shock1
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 3 · Shiny

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown5s
Multicast—
Heal108
On Cast
+72 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal15
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 2Dribblet · Mosslug
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Bumblebolt + Mosslug628 rounds together · 61% round win association628 observed win/loss round results
- Dribblet + Mosslug592 rounds together · 50% round win association592 observed win/loss round results
- Bumblebolt + Dribblet179 rounds together · 54% round win association179 observed win/loss round results
Team toolkit
- DamageBumblebolt: 3
- HealDribblet: 15 · Mosslug: 108 · Dribblet: 15
- ShockBumblebolt: 1
Round inventory
Trinkets
2 trinkets · 1 types

Gold Nugget × 2
At the start of each day, gain $3.
