Ranked run
Swim Coach
Run pehruvi56q0khl1 · Sep 15, 2026, 6:55 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 15
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Geminiss
Tier 5 · Cost 50
Give adjacent allies +150% Shield for this battle.
No equipment observed on this monster.

Stalagrove
Tier 3 · Cost 35
When you receive shield, this gains Damage for this battle equal to 15% of the amount shielded.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.

Aegistruct
Tier 4 · Cost 45
Gain Shield for this battle equal to 3x the Shield of adjacent allies. (Except other Aegistruct)
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 4Geminiss · Stalagrove · Coalem · Aegistruct
- Dragon × 2Boomagon · Draconarch
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 60
- DamageBoomagon: 40 · Draconarch: 100
- ShieldGeminiss: 100 · Stalagrove: 60 · Coalem: 1,350 · Aegistruct: 150
Round inventory
Trinkets
9 trinkets · 7 types

Fire Orb
Your Fire monsters have +3 Burn.

Sapphire Amulet
You receive 25% more Heal.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Topaz Ring
Monsters in your shop have +10% Shield.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Upgrade Disc
When you buy a monster, level it up and destroy this.
