Ranked run
Bug Catcher
Run pc94rdxjuriwdqd · Sep 16, 2026, 1:30 AM

Trainer effect
Bug Catcher
The first Bug monster you buy each day is free.
Selected team
Round 13
Round result: win

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Gemwing
Tier 4 · Cost 50
Activate the On Bought ability of the ally above 2 time(s).
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 1500% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Sproach
Tier 3 · Cost 40
Exact level stats unavailable.
On Bought +90 Damage permanently for each life lost this run.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Quillustrous · Ginsage · Sproach
- Bug × 2Gemwing · Sproach
- Curio × 2Rubbin · Shrinell
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Quillustrous, Sproach.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 120 · Shrinell: 320 · Gemwing: 300 · Quillustrous: 4,500 · Ginsage: 150
Round inventory
Trinkets
43 trinkets · 22 types

Junk × 5
Does nothing.

Wood Sword × 4
Your monsters have +5 Damage.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Nugget
Increase Income by $3.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Sapphire Ring × 5
Monsters in your shop have +10% Heal.

Terrarium
Your Bug monsters have +20% Damage.

Market License
Increase shop rank by 1.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Training Weights × 2
+100 HP

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Topaz Ring
Monsters in your shop have +10% Shield.

Mega Upgrade Disc × 2
When a monster reaches level 3, level it up again and destroy this.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.

Gold Trophy
On Victory Gain $8.

Excalibur
Your monsters have +350 Damage.
