Ranked run
Lucky Girl
Run s40xrpp1x3oj05a · Sep 10, 2026, 2:21 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 12
Round result: loss

Rubbin
Tier 1 · Cost 15
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Kickrane
Tier 3 · Cost 40
This and all your allies gain +40 Damage permanently.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Rubbin · Nekoffin · Shrinell
- Ghost × 3Nekoffin · Ratacomb · Rattleghast
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 80 · Kickrane: 60 · Nekoffin: 750 · Shrinell: 160 · Ratacomb: 60
- PoisonRattleghast: 1
Round inventory
Trinkets
31 trinkets · 15 types

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Power Crown × 2
Your top middle monster has +20 Damage.

Gold Trophy
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Power Pouch × 5
When you buy an item, give your monsters +2 Damage.

Wood Sword × 3
Your monsters have +5 Damage.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget × 3
Increase Income by $3.

Topaz Ring
Monsters in your shop have +10% Shield.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).
