Ranked run

Black Belt

Run aumekx1rtywl5pn · Sep 12, 2026, 3:23 AM

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Patch unknownUpdated Sep 12, 2026, 4:31 AM11 observed rounds
Outcomeunknown
Record65
MMR1907?
Tiermaster

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 3

Round result: win

Build code unavailable
Patch unknownUpdated Sep 12, 2026, 4:31 AM5 board slots4 trinkets
5 of 6board slots filled
Slot 1Level 5

Kappow

FightingWater

Tier 2 · Cost 30

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Blessom

Grass

Tier 2 · Cost 20

Cooldown4.5s
Multicast
Damage50
Ability / passive

At the start of each day, monsters in your shop gain +50 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage40
On Battle Start

Gain a Junk Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Shellter

Rock

Tier 1 · Cost 10

Cooldown6.5s
Multicast
Shield120
On Cast

-20 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Blessom

Grass

Tier 2 · Cost 20

Cooldown4.5s
Multicast
Damage50
Ability / passive

At the start of each day, monsters in your shop gain +50 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageBlessom: 50 · Rubbin: 40 · Blessom: 50
  • ShieldShellter: 120

Round inventory

Trinkets

4 trinkets · 3 types

Junk × 2

Does nothing.

Kaleidoscope

Your monsters that don't share a type with any ally have +25% Cooldown Speed.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.