Ranked run
Redhead
Run 2xsdx2z0pllzvcy · Sep 9, 2026, 11:44 PM

Trainer effect
Redhead
On Victory Give your Fire monsters +2 Burn permanently.
Selected team
Round 9
Round result: win

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +36 Damage and +36 Heal permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Lamplet
Tier 1 · Cost 5
+3 Burn permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Lumijel · Sukoi · Snapscald · Swoonet · Steamscuttle
- Fire × 3Snapscald · Steamscuttle · Lamplet
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Sukoi, Snapscald, Swoonet.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Lamplet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 10 · Steamscuttle: 10 · Lamplet: 3
- DamageLumijel: 20 · Swoonet: 30
- HealLumijel: 30 · Sukoi: 80 · Snapscald: 50 · Swoonet: 30 · Steamscuttle: 60
Round inventory
Trinkets
7 trinkets · 3 types

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Echo Charm
Your monsters' On Bought abilities activate an additional time.
