Ranked run

Swim Coach

Run 07h6n1yilbsoddf · Jul 23, 2026, 3:53 PM

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Patch unknownUpdated Jul 25, 2026, 1:36 PM1 observed rounds
Outcomeunknown
Record01
MMR1546?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 1:36 PM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn5
On Cast

Give the ally above +2 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind 3x this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 15 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Magmalith · Coalem · Blixie · Lignite
  • Water × 2Shelldra · Dirgefin

Ability text matches

  • Blixie references FireGive the Fire ally behind 3x this monster's Burn for this battle.Potential interaction with Magmalith, Coalem, Lignite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Lignite + Magmalith481 rounds together · 42% round win association481 observed win/loss round results
  • Coalem + Magmalith461 rounds together · 38% round win association461 observed win/loss round results
  • Blixie + Coalem362 rounds together · 31% round win association362 observed win/loss round results
  • Dirgefin + Shelldra320 rounds together · 51% round win association320 observed win/loss round results
  • Blixie + Magmalith319 rounds together · 30% round win association319 observed win/loss round results
  • Blixie + Lignite317 rounds together · 38% round win association317 observed win/loss round results
  • Coalem + Dirgefin281 rounds together · 56% round win association281 observed win/loss round results
  • Coalem + Lignite188 rounds together · 32% round win association188 observed win/loss round results
  • Blixie + Dirgefin90 rounds together · 36% round win association90 observed win/loss round results
  • Dirgefin + Magmalith62 rounds together · 44% round win association62 observed win/loss round results
  • Dirgefin + Lignite57 rounds together · 46% round win association57 observed win/loss round results
  • Coalem + Shelldra32 rounds together · 38% round win association32 observed win/loss round results
  • Blixie + Shelldra8 rounds together · 25% round win association8 observed win/loss round results
  • Magmalith + Shelldra7 rounds together · 29% round win association7 observed win/loss round results
  • Lignite + Shelldra5 rounds together · 20% round win association5 observed win/loss round results

Team toolkit

  • BurnMagmalith: 5 · Coalem: 20 · Blixie: 30 · Lignite: 3
  • DamageShelldra: 15 · Dirgefin: 50
  • HealShelldra: 15 · Dirgefin: 100
  • ShieldCoalem: 450

Round inventory

Trinkets

14 trinkets · 10 types

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold Nugget × 2

At the start of each day, gain $3.

Power Band

Give the first monster you buy each day +20 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Power Crown

Your top middle monster has +20 Damage.

Mysterious Charm

+25% HP

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Mighty Bell × 3

Monsters in your shop have +200 Damage.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.