Ranked run

Lucky Girl

Run gfi3ms18661c5a0 · Aug 11, 2026, 12:14 AM

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Patch unknownUpdated Aug 11, 2026, 2:23 AM14 observed rounds
Outcomeunknown
Record104
MMR1925?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 11, 2026, 2:23 AM6 board slots47 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+40 Sell Value permanently. Ongoing Has additional Damage equal to 0.5 times this monster's Sell Value.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast24
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

The next 6 items in your shop will be Berries. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Aegistruct

Rock

Tier 4 · Cost 45

Cooldown3.5s
Multicast
Shield150
On Battle Start

Gain Shield for this battle equal to 14.4x the Shield of adjacent allies. (Except other Aegistruct)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn60
Shield1,350
On Battle Start

Trigger this and gain +90 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Craghorn

GrassRock

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage96
Shield96
Ability / passive

When you use an item, this gains +144 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 3Aegistruct · Coalem · Craghorn
  • Grass × 2Berroon · Craghorn

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnCoalem: 60
  • DamageGildshell: 1 · Draconarch: 100 · Berroon: 160 · Craghorn: 96
  • ShieldAegistruct: 150 · Coalem: 1,350 · Craghorn: 96

Round inventory

Trinkets

47 trinkets · 20 types

Gold Trophy × 2

On Victory Gain $8.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Membership Card

You can use 1 additional Item each day.

Market License × 2

Increase shop rank by 1.

Power Crown

Your top middle monster has +20 Damage.

Haste Orb

Your monsters have +15% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Repeater Charm × 3

Your monsters' On Battle Start abilities activate an additional time.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Mysterious Mask × 4

Choose a trainer and gain their ability.

Holy Grail × 5

On Victory Gain $100.

Excalibur × 10

Your monsters have +350 Damage.

Rainbow Pearl

All monsters in your shop are SHINY.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Mighty Bell × 2

Monsters in your shop have +300 Damage.

Metronome × 2

When your monsters cast, they gain +10 Damage for this battle.

Master Crown × 2

Your top middle monster has +80% stats (except Cooldown and Multicast).

Blitz Bell × 2

Monsters in your shop have +30% Cooldown Speed.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.