Ranked run
Swim Coach
Run du3ownb1rkb5bzg · Aug 29, 2026, 9:28 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 17
Round result: loss

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +180 Heal permanently.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies and gain +10 Damage permanently for each Knockout.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Shelldra · Aster · Dirgefin · Plunderbird · Sirenade
- Dragon × 2Shelldra · Boomagon
Ability text matches
- Aster references WaterAdjacent Water allies gain +180 Heal permanently.Potential interaction with Shelldra, Dirgefin, Plunderbird, Sirenade.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Dirgefin: 50 · Boomagon: 40 · Plunderbird: 1
- HealShelldra: 15 · Aster: 160 · Dirgefin: 100 · Plunderbird: 55 · Sirenade: 300
Round inventory
Trinkets
28 trinkets · 16 types

Gold Trophy × 3
On Victory Gain $8.

Power Band × 3
Give the first monster you buy each day +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Membership Card
You can use 1 additional Item each day.

Gold Nugget
Increase Income by $3.

Warhorn × 3
On Battle Start Your monsters gain +10 Damage permanently.

Power Crown
Your top middle monster has +20 Damage.

Power Bell
Monsters in your shop have +25 Damage.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Winged Crown
Your top middle monster has +1 Multicast.

Haste Crown × 3
Your top middle monster has +30% Cooldown Speed.

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.

Haste Orb
Your monsters have +15% Cooldown Speed.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
