Ranked run
Black Belt
Run s6rxhw55rriikam · Sep 16, 2026, 4:17 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 13
Round result: loss

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +50 Shield and +50 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Shikitsune · Ratacomb · Petrirex · Danuki
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShikitsune: 150 · Ratacomb: 60 · Petrirex: 50 · Danuki: 40 · Saberhorn: 100
Round inventory
Trinkets
17 trinkets · 12 types

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 2
On Victory Gain $8.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Market License
Increase shop rank by 1.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Sapphire Ring
Monsters in your shop have +10% Heal.

Mysterious Gem
Your monsters have +20% Damage.

Momentum Flag × 3
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.
