Ranked run
Lucky Girl
Run 11cj7vgjqt1kmn0 · Aug 31, 2026, 8:49 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 10
Round result: loss

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2.4 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up all adjacent allies for this battle (max level 4).
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+5 Damage and +5 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Furnadon · Mallogre · Rubbin
- Fire × 2Steamscuttle · Furnadon
- Water × 2Steamscuttle · Sukoi
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2.4 second(s). (Steamscuttle can't receive charge)Potential interaction with Furnadon.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2.4 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 10 · Furnadon: 12
- DamageMallogre: 100 · Rubbin: 120 · Draconarch: 100
- HealSteamscuttle: 60 · Sukoi: 80
- ShieldMallogre: 100
Round inventory
Trinkets
44 trinkets · 21 types

Junk × 9
Does nothing.

Winged Fossil
Your Flying monsters have +25% stats (except Cooldown and Multicast).

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Gold Nugget × 2
Increase Income by $3.

Gold Trophy × 4
On Victory Gain $8.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Membership Card
You can use 1 additional Item each day.

Wood Sword × 2
Your monsters have +5 Damage.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Arcade Coins
Gain 10 free rerolls.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights
+100 HP

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.

Sapphire Ring
Monsters in your shop have +10% Heal.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.
