Ranked run
Lucky Girl
Run mear1udosnrdvjz · Sep 12, 2026, 8:50 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 23
Round result: loss

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 3 items in your shop will be Berries.
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Gaiadrasil
Tier 5 · Cost 60
Exact level stats unavailable.
Has additional Damage equal to 120% of the total Damage of adjacent allies. (Except other Gaiadrasil)
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 160% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Berroon · Dryadell · Gaiadrasil
- Dragon × 2Draconarch · Onsetra
Ability text matches
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Berroon, Gaiadrasil.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Berroon: 40 · Dryadell: 70 · Onsetra: 300 · Omnichrome: 1
Round inventory
Trinkets
18 trinkets · 12 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Membership Card × 2
You can use 1 additional Item each day.

Research Notes
Legendary monsters are much more likely to appear in your shop.

Mysterious Mask
Choose a trainer and gain their ability.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Barbell × 2
+5000 HP

Haste Crown
Your top middle monster has +30% Cooldown Speed.
