Ranked run
Swim Coach
Run t5s5j41lckd3cn3 · Aug 16, 2026, 6:29 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Clawnetic
Tier 4 · Cost 45
Whenever an ally inflicts Shock, Charge this by 1.0 second(s).
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Boomagon · Saberhorn
- Electric × 2Humbolt · Joltail
- Steel × 2Ironcore · Clawnetic
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Humbolt, Joltail.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Ironcore: 30 · Humbolt: 40 · Clawnetic: 60 · Joltail: 2 · Saberhorn: 100
- ShockHumbolt: 1 · Joltail: 8
Round inventory
Trinkets
5 trinkets · 4 types

Wood Sword
Your monsters have +5 Damage.

Power Crown × 2
Your top middle monster has +20 Damage.

Market License
Increase shop rank by 1.

Link Cable
All of your team's monsters are now considered adjacent to each other.
