Ranked run
Gamer
Run qpsd1y2m5rvwgrc · Sep 16, 2026, 4:02 AM

Trainer effect
Gamer
Gain a Mythical monster and $30 on day 9.
Selected team
Round 16
Round result: loss

Aviarab
Tier 2 · Cost 20
On Bought Give the next Flying monster you buy +3 Multicast.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Goldora
Tier 6 · Cost 80
On the first cast, gain 1 random non-unique Legendary Trinket(s) for each Legendary ally.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Basilord
Tier 5 · Cost 100
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Snapscald · Furnadon · Steamscuttle · Basilord
- Curio × 2Goldora · Furnadon
- Water × 2Snapscald · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Furnadon, Basilord.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 30 · Furnadon: 12 · Steamscuttle: 15 · Basilord: 150
- DamageAviarab: 45 · Goldora: 333
- HealSnapscald: 150 · Steamscuttle: 90
Round inventory
Trinkets
32 trinkets · 14 types

Junk × 17
Does nothing.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Poison Orb
Your Toxic monsters have +3 Poison.

Wood Sword
Your monsters have +5 Damage.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Fire Orb
Your Fire monsters have +3 Burn.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Mighty Bell × 2
Monsters in your shop have +300 Damage.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Barbell
+5000 HP

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.
