Ranked run
Chef
Run 78trdza2w6dcgni · Sep 16, 2026, 4:05 AM

Trainer effect
Chef
Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.
Selected team
Round 10
Round result: win

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +20% Cooldown Speed for this battle.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently.
No equipment observed on this monster.

Emburn
Tier 2 · Cost 30
On Knockout of any monster, this gains +12 Burn permanently.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +50 Shield and +50 Damage permanently for each ally Knockout.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 5Shikitsune · Ratacomb · Emburn · Nekoffin · Petrirex
- Fire × 2Snapscald · Emburn
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 10 · Emburn: 18
- DamageShikitsune: 50 · Ratacomb: 60 · Nekoffin: 750 · Petrirex: 50
- HealSnapscald: 50
Round inventory
Trinkets
28 trinkets · 16 types

Tempo Charm × 5
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Bargain Bin
The first Common monster you buy each day is free.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Training Weights
+100 HP

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Wood Sword
Your monsters have +5 Damage.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Poison Orb
Your Toxic monsters have +3 Poison.

Fire Orb
Your Fire monsters have +3 Burn.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Treasure Map × 2
Your next Trinket gift choices are 1 rarity tier higher.

Gold Trophy
On Victory Gain $8.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.
