Ranked run

Swim Coach

Run ivsrzush0lk6mzb · Jul 24, 2026, 5:29 PM

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Patch unknownUpdated Jul 25, 2026, 2:33 PM7 observed rounds
Outcomeunknown
Record61
MMR1471?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 19

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:33 PM6 board slots17 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5s
Multicast
Damage40
On Cast

Give the ally behind +24% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Geminiss

Rock

Tier 5 · Cost 50

Cooldown10s
Multicast
Shield1,000
On Cast

Give adjacent allies +1800% Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 2. When you use an item, this gains +20 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Pebbler

Rock

Tier 1 · Cost 15

Cooldown5s
Multicast
Shield144
On Cast

+108 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +24 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 3Geminiss · Cherubble · Pebbler
  • Dragon × 2Boomagon · Saberhorn

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Boomagon3,661 rounds together · 58% round win association3,661 observed win/loss round results
  • Boomagon + Cherubble2,247 rounds together · 57% round win association2,247 observed win/loss round results
  • Boomagon + Pebbler1,709 rounds together · 49% round win association1,709 observed win/loss round results
  • Boomagon + Saberhorn1,272 rounds together · 61% round win association1,272 observed win/loss round results
  • Berroon + Cherubble901 rounds together · 56% round win association901 observed win/loss round results
  • Cherubble + Saberhorn871 rounds together · 53% round win association871 observed win/loss round results
  • Cherubble + Pebbler766 rounds together · 58% round win association766 observed win/loss round results
  • Berroon + Saberhorn641 rounds together · 66% round win association641 observed win/loss round results
  • Boomagon + Geminiss533 rounds together · 64% round win association533 observed win/loss round results
  • Berroon + Pebbler510 rounds together · 45% round win association510 observed win/loss round results
  • Geminiss + Pebbler400 rounds together · 61% round win association400 observed win/loss round results
  • Pebbler + Saberhorn379 rounds together · 58% round win association379 observed win/loss round results
  • Cherubble + Geminiss332 rounds together · 62% round win association332 observed win/loss round results
  • Geminiss + Saberhorn244 rounds together · 58% round win association244 observed win/loss round results
  • Berroon + Geminiss240 rounds together · 68% round win association240 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Berroon: 40 · Saberhorn: 100
  • ShieldGeminiss: 1,000 · Cherubble: 100 · Pebbler: 144

Round inventory

Trinkets

17 trinkets · 14 types

Training Weights × 2

+100 HP

Power Pouch

When you buy an item, give your monsters +2 Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Market License × 2

Increase shop rank by 1.

Sapphire Amulet

You receive 25% more Heal.

Gold-o-matic

At the start of each day, gain $30.

Barbell

+5000 HP

Mysterious Mask

Choose a trainer and gain their ability.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Haste Orb

Your monsters have +15% Cooldown Speed.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Excalibur

Your monsters have +350 Damage.

Rainbow Pearl

All monsters in your shop are SHINY.

Holy Grail

On Victory Gain $100.