Ranked run

Scavenger

Run n9kw1nixp0h03u7 · Sep 16, 2026, 1:38 PM

Back to profile
Patch unknownUpdated Sep 16, 2026, 2:37 PM6 observed rounds
Outcomeunknown
Record42
MMR1380?
Tierplatinum

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 13

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 2:37 PM6 board slots29 trinkets
6 of 6board slots filled
Slot 1Level 2

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn20
Heal100
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Lamplet

BugFire

Tier 1 · Cost 5

Cooldown2.5s
Multicast
Burn3
On Battle Start

+3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast3
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Furnadon

CurioFire

Tier 1 · Cost 10

Cooldown4s
Multicast
Burn12
Ongoing

Has an additional +3 Burn for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Snapscald · Lamplet · Steamscuttle · Furnadon
  • Water × 4Snapscald · Steamscuttle · Swoonet · Lumijel

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Lamplet, Furnadon.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Swoonet, Lumijel.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 20 · Lamplet: 3 · Steamscuttle: 15 · Furnadon: 12
  • DamageSwoonet: 30 · Lumijel: 60
  • HealSnapscald: 100 · Steamscuttle: 90 · Swoonet: 30 · Lumijel: 90

Round inventory

Trinkets

29 trinkets · 14 types

Quick Flag × 4

Your monsters in the leftmost column have +5% Cooldown Speed.

Hero's Sword

Your monsters have +12 Damage.

Boxing Glove × 4

On Victory Your team gains +5 Damage permanently.

Junk × 5

Does nothing.

Gold Trophy × 2

On Victory Gain $8.

Bargain Bin

The first Common monster you buy each day is free.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Gold-o-matic

Increase Income by $30.

Scrap Sword × 4

Your monsters have +2 Damage for each Common Trinket you have.

Purple Incense × 2

The next 5 shops will contain only Super Rare monsters.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Mysterious Charm

+25% HP

Mysterious Mask

Choose a trainer and gain their ability.

Razor Beak

Your Flying monsters have +1 Multicast.