Ranked run
Mad Scientist
Run 64zdmkm6ub7np7g · Sep 16, 2026, 2:08 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 6
Round result: loss

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 200% of the Poison stacks on the enemy.
No equipment observed on this monster.

Aviarab
Tier 2 · Cost 20
On Bought Give the next Flying monster you buy +2 Multicast.
No equipment observed on this monster.

Toximoth
Tier 1 · Cost 15
On Bought Give Toxic monsters in the shop +1 Poison for the rest of the run.
No equipment observed on this monster.

Aviarab
Tier 2 · Cost 20
On Bought Give the next Flying monster you buy +1 Multicast.
No equipment observed on this monster.

Shogapede
Tier 2 · Cost 30
After you buy a Bug monster, this gains +20% Cooldown Speed.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Aviarab · Toximoth · Shogapede
- Toxic × 3Cinnabark · Toximoth · Shogapede
- Flying × 2Swoonet · Aviarab
Ability text matches
- Aviarab references FlyingOn Bought Give the next Flying monster you buy +2 Multicast.Potential interaction with Swoonet, Aviarab.
- Toximoth references ToxicOn Bought Give Toxic monsters in the shop +1 Poison for the rest of the run.Potential interaction with Cinnabark, Shogapede.
- Aviarab references FlyingOn Bought Give the next Flying monster you buy +1 Multicast.Potential interaction with Swoonet, Aviarab.
- Shogapede references BugAfter you buy a Bug monster, this gains +20% Cooldown Speed.Potential interaction with Aviarab, Toximoth, Aviarab.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSwoonet: 30 · Aviarab: 30 · Toximoth: 2 · Aviarab: 15
- HealSwoonet: 30
- PoisonCinnabark: 10 · Toximoth: 2 · Shogapede: 6
Round inventory
Trinkets
10 trinkets · 9 types

Gold Nugget × 2
Increase Income by $3.

Sapphire Ring
Monsters in your shop have +10% Heal.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Bar
Increase Income by $10.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Bargain Bin
The first Common monster you buy each day is free.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.
