Ranked run

Mad Scientist

Run 64zdmkm6ub7np7g · Sep 16, 2026, 2:08 PM

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Patch unknownUpdated Sep 16, 2026, 2:37 PM7 observed rounds
Outcomeunknown
Record25
MMR1451?
Tierplatinum

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 6

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 2:37 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 2

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast2
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Cinnabark

RockToxic

Tier 2 · Cost 20

Cooldown4s
Multicast
Poison10
Ongoing

Has additional Shield equal to 200% of the Poison stacks on the enemy.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Aviarab

BugFlying

Tier 2 · Cost 20

Cooldown3.5s
Multicast2
Damage30
Ability / passive

On Bought Give the next Flying monster you buy +2 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Toximoth

BugToxic

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage2
Poison2
Ability / passive

On Bought Give Toxic monsters in the shop +1 Poison for the rest of the run.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Aviarab

BugFlying

Tier 2 · Cost 20

Cooldown3.5s
Multicast2
Damage15
Ability / passive

On Bought Give the next Flying monster you buy +1 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Shogapede

BugToxic

Tier 2 · Cost 30

Cooldown5s
Multicast
Poison6
Ability / passive

After you buy a Bug monster, this gains +20% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Aviarab · Toximoth · Shogapede
  • Toxic × 3Cinnabark · Toximoth · Shogapede
  • Flying × 2Swoonet · Aviarab

Ability text matches

  • Aviarab references FlyingOn Bought Give the next Flying monster you buy +2 Multicast.Potential interaction with Swoonet, Aviarab.
  • Toximoth references ToxicOn Bought Give Toxic monsters in the shop +1 Poison for the rest of the run.Potential interaction with Cinnabark, Shogapede.
  • Aviarab references FlyingOn Bought Give the next Flying monster you buy +1 Multicast.Potential interaction with Swoonet, Aviarab.
  • Shogapede references BugAfter you buy a Bug monster, this gains +20% Cooldown Speed.Potential interaction with Aviarab, Toximoth, Aviarab.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageSwoonet: 30 · Aviarab: 30 · Toximoth: 2 · Aviarab: 15
  • HealSwoonet: 30
  • PoisonCinnabark: 10 · Toximoth: 2 · Shogapede: 6

Round inventory

Trinkets

10 trinkets · 9 types

Gold Nugget × 2

Increase Income by $3.

Sapphire Ring

Monsters in your shop have +10% Heal.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Bar

Increase Income by $10.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Bargain Bin

The first Common monster you buy each day is free.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.