Ranked run

Rich Lady

Run 4gww5jfr2509h4q · Sep 15, 2026, 11:54 PM

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Patch unknownUpdated Sep 16, 2026, 3:54 AM2 observed rounds
Outcomeunknown
Record11
MMR421?
Tiersilver

Trainer effect

Rich Lady

Gain shop rank +2 and $10.

Selected team

Round 22

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 3:54 AM3 board slots586 trinkets
3 of 6board slots filled
Slot 1Level 4

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

The ally behind applies its Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage480
Ongoing

Ally behind has +1.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Rigalord

Ghost

Tier 6 · Cost 80

Cooldown2s
Multicast2
Damage1
On Battle Start

Spawn exact copies of the Batomon this devoured in empty slots the bottom row. They ONLY trigger when this casts.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageOnsetra: 3,000 · Shrinell: 480 · Rigalord: 1

Round inventory

Trinkets

586 trinkets · 52 types

Quick Flag × 36

Your monsters in the leftmost column have +5% Cooldown Speed.

Junk × 6

Does nothing.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Topaz Ring × 22

Monsters in your shop have +10% Shield.

Gold Bracelet × 35

At the start of each day, give a random monster +8 Sell Value.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Quick Bell × 37

Monsters in your shop have +5% Cooldown Speed.

Tempo Charm × 30

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget × 29

Increase Income by $3.

Gold Trophy × 35

On Victory Gain $8.

Boxing Glove × 23

On Victory Your team gains +5 Damage permanently.

Training Weights × 42

+100 HP

Gold-o-matic

Increase Income by $30.

Wood Sword × 28

Your monsters have +5 Damage.

Small Club × 12

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Metal Bat × 2

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Razor Beak

Your Flying monsters have +1 Multicast.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Membership Card × 10

You can use 1 additional Item each day.

Earth Crest × 9

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Terrarium × 2

Your Bug monsters have +20% Damage.

Blitz Bell × 4

Monsters in your shop have +30% Cooldown Speed.

Barbell × 4

+5000 HP

Winged Crown

Your top middle monster has +1 Multicast.

Sapphire Ring × 30

Monsters in your shop have +10% Heal.

Fire Bell × 10

Fire monsters in your shop have +5 Burn.

Topaz Amulet

You receive 25% more Shield.

Haste Orb

Your monsters have +15% Cooldown Speed.

Mighty Bell × 2

Monsters in your shop have +300 Damage.

Giant Club × 2

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Power Pouch × 31

When you buy an item, give your monsters +2 Damage.

Sapphire Amulet

You receive 25% more Heal.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Fancy Sword × 2

Your monsters have +3% Damage for each Trinket you have.

Poison Orb × 11

Your Toxic monsters have +3 Poison.

Fire Orb × 6

Your Fire monsters have +3 Burn.

Sea Crest × 7

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Power Band × 11

Give the first monster you buy each day +20 Damage.

Market License × 6

Increase shop rank by 1.

Poison Bell × 6

Toxic monsters in your shop have +6 Poison.

Power Crown × 10

Your top middle monster has +20 Damage.

Rally Flag × 5

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Metronome

When your monsters cast, they gain +10 Damage for this battle.

Holy Grail × 2

On Victory Gain $100.

Locked Box × 20

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Mega Upgrade Disc

When a monster reaches level 3, level it up again and destroy this.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).

Treasure Map × 20

Your next Trinket gift choices are 1 rarity tier higher.

Speed Whistle × 21

The next monster you buy has +15% Cooldown Speed.