Ranked run
Lucky Girl
Run mjjsj3iz2021gtg · Sep 15, 2026, 5:14 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 12
Round result: loss

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Scorubble
Tier 1 · Cost 10
+30% Cooldown Speed permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Draconarch · Saberhorn
- Water × 2Lumijel · Sukoi
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageLumijel: 60 · Ginsage: 150 · Draconarch: 100 · Saberhorn: 100
- HealLumijel: 90 · Sukoi: 80
- PoisonScorubble: 6
- ShieldScorubble: 90
Round inventory
Trinkets
17 trinkets · 13 types

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Bargain Bin
The first Common monster you buy each day is free.

Sapphire Ring
Monsters in your shop have +10% Heal.

Gold Trophy × 2
On Victory Gain $8.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Nugget
Increase Income by $3.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mighty Bell
Monsters in your shop have +300 Damage.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Metronome × 3
When your monsters cast, they gain +10 Damage for this battle.
