Ranked run

Lucky Girl

Run nnej55swru43krr · Jul 25, 2026, 11:24 AM

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Patch unknownUpdated Jul 25, 2026, 1:30 PM9 observed rounds
Outcomeunknown
Record36
MMR1525?
Tierdiamond

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 1:30 PM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 2

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn10
On Cast

Give the ally above +4 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn5
On Cast

Give the ally above +2 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn8
Shield80
On Battle Start

+20 Shield and +2 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 15 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Cinderfly

BugFire

Tier 2 · Cost 30

Cooldown5s
Multicast
Burn6
Ability / passive

After you buy a Bug monster, this gains +24% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 5Magmalith · Magmite · Lignite · Sunsage · Cinderfly

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Magmalith, Magmite, Lignite, Cinderfly.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,190 rounds together · 63% round win association1,190 observed win/loss round results
  • Magmalith + Magmite721 rounds together · 46% round win association721 observed win/loss round results
  • Lignite + Magmalith494 rounds together · 42% round win association494 observed win/loss round results
  • Lignite + Magmite366 rounds together · 47% round win association366 observed win/loss round results
  • Cinderfly + Magmite327 rounds together · 63% round win association327 observed win/loss round results
  • Cinderfly + Magmalith163 rounds together · 50% round win association163 observed win/loss round results
  • Cinderfly + Sunsage145 rounds together · 63% round win association145 observed win/loss round results
  • Cinderfly + Lignite82 rounds together · 46% round win association82 observed win/loss round results
  • Magmalith + Sunsage71 rounds together · 35% round win association71 observed win/loss round results
  • Lignite + Sunsage56 rounds together · 39% round win association56 observed win/loss round results

Team toolkit

  • BurnMagmalith: 10 · Magmalith: 5 · Magmite: 8 · Lignite: 3 · Sunsage: 15 · Cinderfly: 6
  • DamageSunsage: 15
  • ShieldMagmite: 80

Round inventory

Trinkets

8 trinkets · 6 types

Gold Trophy × 2

On Victory Gain $8.

Market License × 2

Increase shop rank by 1.

Training Weights

+100 HP

Haste Orb

Your monsters have +15% Cooldown Speed.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Gold-o-matic

At the start of each day, gain $30.