Ranked run
Swim Coach
Run lj3xjxulqcnyu0n · Sep 16, 2026, 10:20 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 3
Round result: win

Leafleap
Tier 1 · Cost 15
On Bought Give all monsters in the shop +10 Damage for the rest of the run.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Beetbud
Tier 1 · Cost 10
Evolves at level 3.
No equipment observed on this monster.

Shellter
Tier 1 · Cost 10
-20 Shield for this battle.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Leafleap · Beetbud · Bonshell
- Rock × 2Shellter · Bonshell
- Water × 2Swoonet · Sukoi
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageLeafleap: 80 · Swoonet: 30 · Beetbud: 35
- HealSwoonet: 30 · Sukoi: 80
- ShieldShellter: 120 · Bonshell: 100
Round inventory
Trinkets
3 trinkets · 3 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Fake Diamond
The next time you lose a battle, gain $40.

Gold Nugget
Increase Income by $3.
