Ranked run
Monster Ranger
Run f16gadziw3xd3ex · Sep 16, 2026, 1:45 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 10
Round result: loss

Mallogre
Tier 4 · Cost 45
+5 Damage and +5 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+200 Damage and +200 Shield for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 3Mallogre · Opalion · Bonshell
- Dragon × 2Boomagon · Saberhorn
Ability text matches
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Mallogre, Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageMallogre: 100 · Boomagon: 40 · Saberhorn: 100
- HealSukoi: 80
- ShieldMallogre: 100 · Opalion: 84 · Bonshell: 200
Round inventory
Trinkets
17 trinkets · 13 types

Poison Bell
Toxic monsters in your shop have +6 Poison.

Wood Sword × 2
Your monsters have +5 Damage.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Gold Nugget × 2
Increase Income by $3.

Earth Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Topaz Ring
Monsters in your shop have +10% Shield.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Mysterious Mask
Choose a trainer and gain their ability.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.
