Ranked run
Black Belt
Run dr8nb32jza1twc1 · Sep 16, 2026, 12:07 PM
Patch unknownUpdated Sep 16, 2026, 12:52 PM9 observed rounds

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 1
Round result: loss
Patch unknownUpdated Sep 16, 2026, 12:52 PM2 board slots0 trinkets
2 of 6board slots filled
Slot 1Level 1

Bunchop
Fighting
Tier 1 · Cost 15
Cooldown4s
Multicast—
Damage50
Ongoing
Your team has +50 HP. On Victory Increase this ability's HP bonus by +50.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Beetbud
FightingGrass
Tier 1 · Cost 10
Cooldown4.5s
Multicast—
Damage35
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fighting × 2Bunchop · Beetbud
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBunchop: 50 · Beetbud: 35
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
