Ranked run
Treasure Hunter
Run chy987khpuzh19w · Sep 16, 2026, 12:28 AM

Trainer effect
Treasure Hunter
When you get Trinket gifts, your choices are 1 rarity tier higher.
Selected team
Round 9
Round result: loss

Talonite
Tier 2 · Cost 20
+20 Shield permanently for each Rock ally and +1 Multicast permanently for each Flying ally.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Stalagrove
Tier 3 · Cost 35
When you receive shield, this gains Damage for this battle equal to 15% of the amount shielded.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +20% Cooldown Speed for this battle.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+200 Damage and +200 Shield for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 4Talonite · Petrirex · Stalagrove · Bonshell
- Ghost × 2Petrirex · Shikitsune
- Grass × 2Stalagrove · Bonshell
Ability text matches
- Talonite references Rock+20 Shield permanently for each Rock ally and +1 Multicast permanently for each Flying ally.Potential interaction with Petrirex, Stalagrove, Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageTalonite: 30 · Petrirex: 100 · Shikitsune: 50 · Saberhorn: 100
- ShieldStalagrove: 60 · Bonshell: 200
Round inventory
Trinkets
8 trinkets · 8 types

Market License
Increase shop rank by 1.

Junk
Does nothing.

Wood Sword
Your monsters have +5 Damage.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Sapphire Ring
Monsters in your shop have +10% Heal.

Haste Orb
Your monsters have +15% Cooldown Speed.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).
