Ranked run
Mad Scientist
Run xfxnlw8cph7ez7b · Aug 13, 2026, 1:02 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 15
Round result: win

Aerophim
Tier 6 · Cost 80
Give adjacent allies +3 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Cobrex
Tier 5 · Cost 50
Whenever an ally inflicts Poison, Charge this by 1 second(s).
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine, Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageAerophim: 666 · Draconarch: 100 · Galvanine: 10 · Galvanine: 10 · Ironcore: 30
- PoisonCobrex: 600
- ShockGalvanine: 6 · Galvanine: 6
Round inventory
Trinkets
13 trinkets · 6 types

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Gold Trophy × 2
On Victory Gain $8.

Barbell × 4
+5000 HP

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.
