Ranked run
Swim Coach
Run q3skzam94lk4jos · Aug 26, 2026, 12:57 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 15
Round result: win

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies +10 Damage permanently and Protect 1.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Torrantler · Plunderbird · Sirenade
- Dragon × 2Saberhorn · Celestia
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Plunderbird, Sirenade.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSaberhorn: 100 · Plunderbird: 1 · Celestia: 260
- HealTorrantler: 200 · Plunderbird: 55 · Sirenade: 300
- ShieldCherubble: 100
Round inventory
Trinkets
34 trinkets · 22 types

Gold Trophy × 3
On Victory Gain $8.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Wood Sword
Your monsters have +5 Damage.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Poison Orb × 4
Your Toxic monsters have +3 Poison.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Bug Net
Bug monsters in the shop cost 3 less.

Membership Card
You can use 1 additional Item each day.

Sapphire Amulet
You receive 25% more Heal.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Market License × 2
Increase shop rank by 1.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Mighty Bell × 2
Monsters in your shop have +300 Damage.

Haste Orb
Your monsters have +15% Cooldown Speed.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Barbell
+5000 HP

Holy Grail
On Victory Gain $100.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.
