Ranked run
Swim Coach
Run 0rjdv740vfkybc6 · Aug 19, 2026, 2:42 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: loss

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Pylong · Galvanine · Humbolt
- Dragon × 2Saberhorn · Onsetra
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Pylong, Galvanine, Humbolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePylong: 1 · Galvanine: 30 · Saberhorn: 100 · Onsetra: 100 · Ironcore: 30 · Humbolt: 40
- ShockPylong: 15 · Galvanine: 18 · Humbolt: 1
Round inventory
Trinkets
7 trinkets · 6 types

Market License × 2
Increase shop rank by 1.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Barbell
+5000 HP

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.
