Ranked run

Mad Scientist

Run s1uo6fu8f5f3oxb · Aug 3, 2026, 4:20 PM

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Patch unknownUpdated Aug 9, 2026, 4:04 AM6 observed rounds
Outcomeunknown
Record51
MMR1455?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 20

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 9, 2026, 4:04 AM6 board slots28 trinkets
6 of 6board slots filled
Slot 1Level 3

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 3.0 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3.6 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast5
Damage54
Shock5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Steel × 2Clawnetic · Ironcore

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3.6 second(s). (Ironcore can't receive charge)Potential interaction with Humbolt.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Humbolt.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Humbolt.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageClawnetic: 60 · Ironcore: 30 · Humbolt: 54 · Ironcore: 30 · Omnichrome: 1 · Ironcore: 30
  • ShockHumbolt: 5

Round inventory

Trinkets

28 trinkets · 16 types

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Gold Trophy × 2

On Victory Gain $8.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).

Barbell × 2

+5000 HP

Metronome × 3

When your monsters cast, they gain +10 Damage for this battle.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell × 2

Monsters in your shop have +300 Damage.

Blitz Bell × 3

Monsters in your shop have +30% Cooldown Speed.

Mysterious Mask

Choose a trainer and gain their ability.

Warhorn × 4

On Battle Start Your monsters gain +10 Damage permanently.

Winged Crown

Your top middle monster has +1 Multicast.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Haste Orb

Your monsters have +15% Cooldown Speed.

Razor Beak

Your Flying monsters have +1 Multicast.