Ranked run

Mad Scientist

Run rgrtr4e8whfkfn3 · Aug 10, 2026, 10:22 AM

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Patch unknownUpdated Aug 11, 2026, 3:33 AM8 observed rounds
Outcomeunknown
Record62
MMR1485?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 18

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 11, 2026, 3:33 AM6 board slots19 trinkets
6 of 6board slots filled
Slot 1Level 1

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +10% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2.4 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +10% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageOmnichrome: 1 · Omnichrome: 1 · Faebloom: 777 · Ironcore: 30 · Draconarch: 100 · Faebloom: 777

Round inventory

Trinkets

19 trinkets · 15 types

Hero's Sword

Your monsters have +12 Damage.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Power Band

Give the first monster you buy each day +20 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Power Crown

Your top middle monster has +20 Damage.

Barbell

+5000 HP

Mighty Bell

Monsters in your shop have +300 Damage.

Metronome × 2

When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Mega Upgrade Disc × 3

When a monster reaches level 3, level it up again and destroy this.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Winged Crown

Your top middle monster has +1 Multicast.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.