Ranked run
Treasure Hunter
Run gczgfzwu30age4p · Sep 16, 2026, 1:40 PM

Trainer effect
Treasure Hunter
When you get Trinket gifts, your choices are 1 rarity tier higher.
Selected team
Round 8
Round result: win

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Lamplet
Tier 1 · Cost 5
Ability details unavailable.
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Lumijel · Steamscuttle · Swoonet
- Fire × 2Steamscuttle · Lamplet
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Lumijel, Swoonet.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Lamplet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5 · Lamplet: 3
- DamageLumijel: 20 · Lumijel: 40 · Swoonet: 30
- HealLumijel: 30 · Lumijel: 60 · Steamscuttle: 30 · Swoonet: 30
Round inventory
Trinkets
8 trinkets · 5 types

Membership Card × 3
You can use 1 additional Item each day.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Fire Bell
Fire monsters in your shop have +5 Burn.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.
