Ranked run

Monster Ranger

Run 7d5x1rlo98m6vre · Jul 28, 2026, 12:58 PM

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Patch unknownUpdated Jul 28, 2026, 3:55 PM1 observed rounds
Outcomeunknown
Record01
MMR1385?
Tierdiamond

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 3:55 PM5 board slots10 trinkets
5 of 6board slots filled
Slot 1Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage30
Shock18
On Cast

+50% Cooldown Speed and +6 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Boomagon · Saberhorn

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Saberhorn1,249 rounds together · 61% round win association1,249 observed win/loss round results
  • Galvanine + Ironcore593 rounds together · 48% round win association593 observed win/loss round results
  • Boomagon + Ironcore506 rounds together · 50% round win association506 observed win/loss round results
  • Boomagon + Galvanine308 rounds together · 47% round win association308 observed win/loss round results
  • Galvanine + Saberhorn280 rounds together · 48% round win association280 observed win/loss round results
  • Ironcore + Saberhorn255 rounds together · 47% round win association255 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Ironcore: 30 · Boomagon: 40 · Galvanine: 30 · Saberhorn: 100
  • ShockGalvanine: 18

Round inventory

Trinkets

10 trinkets · 8 types

Hero's Sword

Your monsters have +12 Damage.

Power Crown × 2

Your top middle monster has +20 Damage.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Gold Bar

At the start of each day, gain $10.

Research Notes

Legendary monsters are much more likely to appear in your shop.

Winged Crown

Your top middle monster has +1 Multicast.

Mysterious Charm

+25% HP

Mighty Bell

Monsters in your shop have +200 Damage.