Ranked run

Bug Catcher

Run llz4h527x7pvce6 · Jul 26, 2026, 5:03 PM

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Patch unknownUpdated Jul 26, 2026, 5:30 PM12 observed rounds
Outcomeunknown
Record75
MMR1146?
Tiermaster

Trainer effect

Bug Catcher

The first Bug monster you buy each round is free.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 5:30 PM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast4
Damage48
Shock4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Prismagon

Dragon

Tier 4 · Cost 45

Cooldown4.5s
Multicast
Damage100
On Cast

+10 Damage permanently for each unique type on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Boomagon · Prismagon
  • Electric × 2Galvanine · Humbolt
  • Flying × 2Humbolt · Velocect

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine, Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Velocect1,520 rounds together · 48% round win association1,520 observed win/loss round results
  • Humbolt + Ironcore903 rounds together · 48% round win association903 observed win/loss round results
  • Ironcore + Velocect815 rounds together · 47% round win association815 observed win/loss round results
  • Galvanine + Ironcore641 rounds together · 49% round win association641 observed win/loss round results
  • Humbolt + Velocect601 rounds together · 46% round win association601 observed win/loss round results
  • Boomagon + Prismagon537 rounds together · 63% round win association537 observed win/loss round results
  • Boomagon + Ironcore512 rounds together · 50% round win association512 observed win/loss round results
  • Boomagon + Humbolt430 rounds together · 50% round win association430 observed win/loss round results
  • Boomagon + Galvanine311 rounds together · 47% round win association311 observed win/loss round results
  • Galvanine + Humbolt223 rounds together · 49% round win association223 observed win/loss round results
  • Humbolt + Prismagon152 rounds together · 76% round win association152 observed win/loss round results
  • Galvanine + Velocect123 rounds together · 37% round win association123 observed win/loss round results
  • Prismagon + Velocect72 rounds together · 44% round win association72 observed win/loss round results
  • Galvanine + Prismagon32 rounds together · 44% round win association32 observed win/loss round results
  • Ironcore + Prismagon30 rounds together · 47% round win association30 observed win/loss round results

Team toolkit

  • DamageGalvanine: 10 · Ironcore: 30 · Humbolt: 48 · Velocect: 25 · Boomagon: 40 · Prismagon: 100
  • ShockGalvanine: 6 · Humbolt: 4

Round inventory

Trinkets

8 trinkets · 8 types

Hero's Sword

Your monsters have +12 Damage.

Training Weights

+100 HP

Wood Sword

Your monsters have +5 Damage.

Gold Trophy

On Victory Gain $8.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Band

Give the first monster you buy each day +20 Damage.

Terrarium

Your Bug monsters have +20% Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.