Ranked run

Musician

Run k1rwrxz22o840e9 · Jul 25, 2026, 1:43 PM

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Patch unknownUpdated Jul 25, 2026, 2:35 PM8 observed rounds
Outcomeunknown
Record26
MMR1539?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:35 PM6 board slots3 trinkets
6 of 6board slots filled
Slot 1Level 1

Guardiant

Bug

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage15
Ability / passive

After you buy a Bug monster, this gains +7 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock25
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal150
On Battle Start

Gain a random Uncommon trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Guardiant · Brawlmantis · Velocect

Ability text matches

  • Guardiant references BugAfter you buy a Bug monster, this gains +7 Damage.Potential interaction with Brawlmantis, Velocect, Velocect.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Electranade + Velocect2,029 rounds together · 55% round win association2,029 observed win/loss round results
  • Guardiant + Velocect1,762 rounds together · 58% round win association1,762 observed win/loss round results
  • Brawlmantis + Velocect1,447 rounds together · 57% round win association1,447 observed win/loss round results
  • Brawlmantis + Guardiant568 rounds together · 56% round win association568 observed win/loss round results
  • Brawlmantis + Electranade298 rounds together · 63% round win association298 observed win/loss round results
  • Electranade + Guardiant158 rounds together · 58% round win association158 observed win/loss round results
  • Velocect + Wishwash67 rounds together · 52% round win association67 observed win/loss round results
  • Electranade + Wishwash27 rounds together · 59% round win association27 observed win/loss round results
  • Guardiant + Wishwash27 rounds together · 52% round win association27 observed win/loss round results
  • Brawlmantis + Wishwash10 rounds together · 30% round win association10 observed win/loss round results

Team toolkit

  • DamageGuardiant: 15 · Brawlmantis: 50 · Velocect: 15 · Velocect: 20
  • HealWishwash: 150
  • ShockElectranade: 25

Round inventory

Trinkets

3 trinkets · 3 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Wood Sword

Your monsters have +5 Damage.