Ranked run

Swim Coach

Run jiaif2rhpqwe3ha · Jul 28, 2026, 4:38 PM

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Patch unknownUpdated Jul 28, 2026, 5:31 PM3 observed rounds
Outcomeunknown
Record12
MMR1119?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 5:31 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 1

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal100
On Cast

Remove 20% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +1 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Prismagon

Dragon

Tier 4 · Cost 45

Cooldown4.5s
Multicast
Damage100
On Cast

+10 Damage permanently for each unique type on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Sirenade · Shelldra · Aster · Emperooze
  • Dragon × 3Shelldra · Boomagon · Prismagon

Ability text matches

  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Sirenade, Shelldra, Emperooze.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Boomagon812 rounds together · 50% round win association812 observed win/loss round results
  • Aster + Shelldra678 rounds together · 50% round win association678 observed win/loss round results
  • Boomagon + Prismagon518 rounds together · 62% round win association518 observed win/loss round results
  • Aster + Sirenade501 rounds together · 53% round win association501 observed win/loss round results
  • Boomagon + Sirenade500 rounds together · 56% round win association500 observed win/loss round results
  • Boomagon + Shelldra462 rounds together · 49% round win association462 observed win/loss round results
  • Shelldra + Sirenade383 rounds together · 51% round win association383 observed win/loss round results
  • Boomagon + Emperooze152 rounds together · 30% round win association152 observed win/loss round results
  • Prismagon + Sirenade63 rounds together · 60% round win association63 observed win/loss round results
  • Prismagon + Shelldra37 rounds together · 38% round win association37 observed win/loss round results
  • Aster + Prismagon26 rounds together · 35% round win association26 observed win/loss round results
  • Aster + Emperooze15 rounds together · 47% round win association15 observed win/loss round results
  • Emperooze + Shelldra4 rounds together · 50% round win association4 observed win/loss round results
  • Emperooze + Sirenade1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageShelldra: 15 · Boomagon: 40 · Prismagon: 100 · Emperooze: 30
  • HealSirenade: 100 · Shelldra: 15 · Aster: 40 · Emperooze: 45

Round inventory

Trinkets

13 trinkets · 11 types

Wood Sword × 2

Your monsters have +5 Damage.

Hero's Sword

Your monsters have +12 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2

On Victory Gain $8.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Fire Orb

Your Fire monsters have +3 Burn.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Power Band

Give the first monster you buy each day +20 Damage.

Dryad's Charm

+30% HP

Link Cable

All of your team's monsters are now considered adjacent to each other.