Ranked run

Swim Coach

Run jiaif2rhpqwe3ha · Jul 28, 2026, 4:38 PM

Back to profile
Patch unknownUpdated Jul 28, 2026, 5:31 PM3 observed rounds
Outcomeunknown
Record12
MMR1119?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 5:31 PM6 board slots16 trinkets
6 of 6board slots filled
Slot 1Level 2

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal200
On Cast

Remove 35% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +2 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage5
On Cast

Charge ally behind by 1 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Prismagon

Dragon

Tier 4 · Cost 45

Cooldown4.5s
Multicast
Damage100
On Cast

+10 Damage permanently for each unique type on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Sirenade · Shelldra · Aster · Emperooze
  • Dragon × 3Shelldra · Dracana · Prismagon

Ability text matches

  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Sirenade, Shelldra, Emperooze.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Shelldra660 rounds together · 49% round win association660 observed win/loss round results
  • Aster + Sirenade494 rounds together · 53% round win association494 observed win/loss round results
  • Shelldra + Sirenade382 rounds together · 52% round win association382 observed win/loss round results
  • Dracana + Prismagon296 rounds together · 64% round win association296 observed win/loss round results
  • Dracana + Shelldra191 rounds together · 47% round win association191 observed win/loss round results
  • Dracana + Sirenade186 rounds together · 55% round win association186 observed win/loss round results
  • Aster + Dracana182 rounds together · 46% round win association182 observed win/loss round results
  • Prismagon + Sirenade63 rounds together · 60% round win association63 observed win/loss round results
  • Prismagon + Shelldra35 rounds together · 34% round win association35 observed win/loss round results
  • Aster + Prismagon26 rounds together · 35% round win association26 observed win/loss round results
  • Aster + Emperooze15 rounds together · 47% round win association15 observed win/loss round results
  • Dracana + Emperooze10 rounds together · 40% round win association10 observed win/loss round results
  • Emperooze + Shelldra4 rounds together · 50% round win association4 observed win/loss round results
  • Emperooze + Sirenade1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageShelldra: 15 · Dracana: 5 · Prismagon: 100 · Emperooze: 30
  • HealSirenade: 200 · Shelldra: 15 · Aster: 40 · Emperooze: 45

Round inventory

Trinkets

16 trinkets · 13 types

Wood Sword × 2

Your monsters have +5 Damage.

Hero's Sword

Your monsters have +12 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2

On Victory Gain $8.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Fire Orb

Your Fire monsters have +3 Burn.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Power Band

Give the first monster you buy each day +20 Damage.

Dryad's Charm

+30% HP

Link Cable

All of your team's monsters are now considered adjacent to each other.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.