Ranked run

Redhead

Run i6tqqosp75xlr5v · Jul 26, 2026, 4:06 PM

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Patch unknownUpdated Jul 26, 2026, 5:30 PM1 observed rounds
Outcomeunknown
Record01
MMR1078?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 5:30 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 2

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind {multiplier}this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 30 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn54
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 5Coalem · Sunsage · Blixie · Lignite · Pyronade

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Coalem, Blixie, Lignite, Pyronade.
  • Blixie references FireGive the Fire ally behind {multiplier}this monster's Burn for this battle.Potential interaction with Coalem, Sunsage, Lignite, Pyronade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Coalem + Draconarch1,009 rounds together · 55% round win association1,009 observed win/loss round results
  • Pyronade + Sunsage384 rounds together · 63% round win association384 observed win/loss round results
  • Blixie + Coalem365 rounds together · 31% round win association365 observed win/loss round results
  • Blixie + Lignite325 rounds together · 39% round win association325 observed win/loss round results
  • Coalem + Pyronade200 rounds together · 38% round win association200 observed win/loss round results
  • Blixie + Draconarch197 rounds together · 36% round win association197 observed win/loss round results
  • Coalem + Lignite190 rounds together · 32% round win association190 observed win/loss round results
  • Pyronade + Lignite188 rounds together · 46% round win association188 observed win/loss round results
  • Blixie + Pyronade120 rounds together · 35% round win association120 observed win/loss round results
  • Draconarch + Pyronade91 rounds together · 40% round win association91 observed win/loss round results
  • Draconarch + Lignite63 rounds together · 35% round win association63 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Coalem + Sunsage8 rounds together · 38% round win association8 observed win/loss round results
  • Draconarch + Sunsage7 rounds together · 71% round win association7 observed win/loss round results
  • Blixie + Sunsage1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • BurnCoalem: 40 · Sunsage: 15 · Blixie: 30 · Lignite: 3 · Pyronade: 54
  • DamageDraconarch: 100 · Sunsage: 15
  • ShieldCoalem: 900

Round inventory

Trinkets

10 trinkets · 9 types

Training Weights

+100 HP

Gold Nugget

At the start of each day, gain $3.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Gold Trophy

On Victory Gain $8.

Power Crown

Your top middle monster has +20 Damage.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Power Band

Give the first monster you buy each day +20 Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.