Ranked run
Swim Coach
Run cghvxbpopjmbpcg · Jul 25, 2026, 11:49 AM
Patch unknownUpdated Jul 25, 2026, 2:35 PM9 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 1
Round result: loss
Patch unknownUpdated Jul 25, 2026, 2:35 PM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal15
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage1
Shock4
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage1
Shock4
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Stingarde
Bug
Tier 1 · Cost 10
Cooldown5s
Multicast—
Damage150
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Joltail + Stingarde326 rounds together · 61% round win association326 observed win/loss round results
- Dribblet + Stingarde169 rounds together · 52% round win association169 observed win/loss round results
- Dribblet + Joltail124 rounds together · 53% round win association124 observed win/loss round results
Team toolkit
- DamageJoltail: 1 · Joltail: 1 · Stingarde: 150
- HealDribblet: 15
- ShockJoltail: 4 · Joltail: 4
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
