Ranked run

Swim Coach

Run 0rm942pkhstk47r · Jul 25, 2026, 8:50 PM

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Patch unknownUpdated Jul 26, 2026, 7:20 AM6 observed rounds
Outcomeunknown
Record33
MMR897?
Tierplatinum

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 26

Round result: win

Build code unavailable
Patch unknownUpdated Jul 26, 2026, 7:20 AM3 board slots77 trinkets
3 of 6board slots filled
Slot 1Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

Increase next day's Item limit by 6. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage72
Heal108
On Battle Start

+120 Damage and +120 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Torrantler

Water

Tier 5 · Cost 50

Cooldown6.5s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 2Emperooze · Torrantler

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Emperooze.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Emperooze77 rounds together · 48% round win association77 observed win/loss round results
  • Berroon + Torrantler55 rounds together · 60% round win association55 observed win/loss round results

Team toolkit

  • DamageBerroon: 160 · Emperooze: 72
  • HealEmperooze: 108 · Torrantler: 200

Round inventory

Trinkets

77 trinkets · 24 types

Gold Trophy × 3

On Victory Gain $8.

Market License

Increase shop rank by 1.

Membership Card × 2

When you buy an item, +1 free rerolls.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Sapphire Amulet

You receive 25% more Heal.

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Mighty Bell × 7

Monsters in your shop have +200 Damage.

Barbell × 13

+5000 HP

Zenith Stone × 10

When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 8

When your monster cast, they gain +10 Damage for this battle.

Winged Crown

Your top middle monster has +1 Multicast.

Fancy Sword × 6

Your monsters have +3% for each trinket you have.

Haste Crown × 4

Your top middle monster has +30% Cooldown Speed.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Mysterious Mask × 4

Choose a trainer and gain their ability.

Upgrade Disc × 2

When you buy a monster, level it up and destroy this.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Rainbow Pearl

All monsters in your shop are SHINY.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Holy Grail

On Victory Gain $100.

Mega Upgrade Disc

The next monster to reach level 3 is leveled up again, then destroy this.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Master Crown × 2

Your top middle monster has +80% stats (except Cooldown and Multicast).