Ranked run
Black Belt
Run zdjshy36ukv7foj · Sep 11, 2026, 11:30 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 6
Round result: loss

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +60 Damage permanently.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 2 random non-unique Uncommon Trinkets.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Dollhime · Pawsperity
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePawsperity: 200 · Saberhorn: 100
- HealSukoi: 80 · Sukoi: 80
- ShieldBonshell: 100
Round inventory
Trinkets
8 trinkets · 8 types

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Power Crown
Your top middle monster has +20 Damage.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Fire Orb
Your Fire monsters have +3 Burn.

Fire Bell
Fire monsters in your shop have +5 Burn.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.
