Ranked run
Black Belt
Run zdjshy36ukv7foj · Sep 11, 2026, 11:30 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 8
Round result: loss

Lamplet
Tier 1 · Cost 5
Ability details unavailable.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +120 Damage permanently.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 2 random non-unique Uncommon Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Shrinell · Dollhime · Pawsperity
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnLamplet: 1
- DamageShrinell: 320 · Pawsperity: 200
- HealSukoi: 80 · Sukoi: 80
Round inventory
Trinkets
15 trinkets · 13 types

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Power Crown
Your top middle monster has +20 Damage.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Fire Bell
Fire monsters in your shop have +5 Burn.

Earth Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Link Cable
All of your team's monsters are now considered adjacent to each other.
