Ranked run

Black Belt

Run r1ze60nff82tkie · Sep 10, 2026, 7:22 PM

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Patch unknownUpdated Sep 11, 2026, 5:07 AM7 observed rounds
Outcomeunknown
Record16
MMR1424?
Tiermaster

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 7

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 11, 2026, 5:07 AM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 2

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage300
On Battle Start

Adjacent Grass allies gain +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Sukoi

Water

Tier 2 · Cost 20

Cooldown6s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield100
On Cast

+100 Damage and +100 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield200
On Cast

+200 Damage and +200 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Ginsage · Bonshell · Beetdown

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Bonshell, Bonshell, Beetdown.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGinsage: 300 · Beetdown: 105
  • HealSukoi: 80 · Sukoi: 80
  • ShieldBonshell: 100 · Bonshell: 200

Round inventory

Trinkets

4 trinkets · 4 types

Sapphire Ring

Monsters in your shop have +10% Heal.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Gold Trophy

On Victory Gain $8.