Ranked run
Scavenger
Run ldbzhr07c8wcniv · Sep 15, 2026, 12:13 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 16
Round result: win

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +40% Cooldown Speed for this battle.
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.

Cawnushi
Tier 4 · Cost 50
On Knockout of any monster, this gains +252 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 6Nekoffin · Petrirex · Ratacomb · Shikitsune · Vengrieve · Cawnushi
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageNekoffin: 750 · Petrirex: 100 · Ratacomb: 60 · Shikitsune: 100 · Cawnushi: 150
Round inventory
Trinkets
52 trinkets · 23 types

Membership Card
You can use 1 additional Item each day.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Gold Nugget
Increase Income by $3.

Training Weights × 5
+100 HP

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Boxing Glove × 5
On Victory Your team gains +5 Damage permanently.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Rocket Boots
Monsters in your shop gain Flying typing.

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy × 5
On Victory Gain $8.

Momentum Flag × 2
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Barbell
+5000 HP

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Razor Beak × 2
Your Flying monsters have +1 Multicast.

Wood Sword × 2
Your monsters have +5 Damage.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown
Your top middle monster has +1 Multicast.
