Ranked run
Swim Coach
Run euk4y8c6r8rw4z1 · Sep 4, 2026, 1:42 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 7
Round result: loss

Sirenade
Tier 4 · Cost 40
Remove 20% of debuffs on your team.
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+60 Damage for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Sirenade · Aster · Mosslug
- Grass × 2Dryadell · Mosslug
Ability text matches
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Mosslug.
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Sirenade, Mosslug.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDryadell: 70 · Saberhorn: 100
- HealSirenade: 100 · Aster: 40 · Mosslug: 90
- ShieldCherubble: 100
Round inventory
Trinkets
5 trinkets · 5 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Nugget
Increase Income by $3.

Wood Sword
Your monsters have +5 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Link Cable
All of your team's monsters are now considered adjacent to each other.
