Ranked run
Painter
Run 84ff8ffdey5xffl · Sep 15, 2026, 11:24 PM

Trainer effect
Painter
Random species will be painted with every type this run.
Selected team
Round 12
Round result: win

Mallogre
Tier 4 · Cost 45
+5 Damage and +5 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Uncommon Trinkets.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +20% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Mallogre · Nekoffin · Shrinell · Gachapod
- Ghost × 3Petrirex · Nekoffin · Shikitsune
- Rock × 2Mallogre · Petrirex
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageMallogre: 100 · Petrirex: 100 · Nekoffin: 500 · Shrinell: 320 · Gachapod: 200 · Shikitsune: 50
- ShieldMallogre: 100
Round inventory
Trinkets
82 trinkets · 33 types

Junk × 8
Does nothing.

Fire Bell × 9
Fire monsters in your shop have +5 Burn.

Wood Sword × 3
Your monsters have +5 Damage.

Gold Trophy
On Victory Gain $8.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Market License × 6
Increase shop rank by 1.

Earth Crest × 9
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Winged Fossil
Your Flying monsters have +25% stats (except Cooldown and Multicast).

Rally Flag × 4
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Locked Box × 3
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Poison Orb × 4
Your Toxic monsters have +3 Poison.

Fire Orb × 3
Your Fire monsters have +3 Burn.

Power Band
Give the first monster you buy each day +20 Damage.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Poison Bell × 3
Toxic monsters in your shop have +6 Poison.

Research Notes
Legendary monsters are much more likely to appear in your shop.

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Membership Card × 4
You can use 1 additional Item each day.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Razor Beak
Your Flying monsters have +1 Multicast.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Barbell
+5000 HP

Winged Crown
Your top middle monster has +1 Multicast.

Rocket Boots
Monsters in your shop gain Flying typing.
