Ranked run

Monster Ranger

Run lvamvjg2zhzxqcw · Jul 26, 2026, 10:41 PM

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Patch unknownUpdated Jul 26, 2026, 11:20 PM7 observed rounds
Outcomeunknown
Record34
MMR1341?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 11:20 PM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind 2x this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn54
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Blixie · Sunsage · Pyronade

Ability text matches

  • Blixie references FireGive the Fire ally behind 2x this monster's Burn for this battle.Potential interaction with Sunsage, Pyronade.
  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Blixie, Pyronade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Cherubble2,205 rounds together · 57% round win association2,205 observed win/loss round results
  • Boomagon + Dirgefin1,589 rounds together · 62% round win association1,589 observed win/loss round results
  • Cherubble + Dirgefin667 rounds together · 56% round win association667 observed win/loss round results
  • Cherubble + Pyronade573 rounds together · 48% round win association573 observed win/loss round results
  • Blixie + Cherubble421 rounds together · 32% round win association421 observed win/loss round results
  • Pyronade + Sunsage381 rounds together · 63% round win association381 observed win/loss round results
  • Boomagon + Pyronade293 rounds together · 45% round win association293 observed win/loss round results
  • Boomagon + Sunsage275 rounds together · 48% round win association275 observed win/loss round results
  • Blixie + Boomagon168 rounds together · 29% round win association168 observed win/loss round results
  • Blixie + Pyronade120 rounds together · 35% round win association120 observed win/loss round results
  • Blixie + Dirgefin90 rounds together · 36% round win association90 observed win/loss round results
  • Dirgefin + Pyronade52 rounds together · 46% round win association52 observed win/loss round results
  • Cherubble + Sunsage46 rounds together · 61% round win association46 observed win/loss round results
  • Dirgefin + Sunsage9 rounds together · 44% round win association9 observed win/loss round results
  • Blixie + Sunsage1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • BurnBlixie: 30 · Sunsage: 15 · Pyronade: 54
  • DamageBoomagon: 40 · Sunsage: 15 · Dirgefin: 50
  • HealDirgefin: 100
  • ShieldCherubble: 100

Round inventory

Trinkets

8 trinkets · 5 types

Fire Orb × 3

Your Fire monsters have +3 Burn.

Training Weights

+100 HP

Power Crown

Your top middle monster has +20 Damage.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Mighty Bell

Monsters in your shop have +200 Damage.