Ranked run
Lucky Girl
Run qpz2js7p5h9729f · Jul 26, 2026, 2:52 PM
Patch unknownUpdated Jul 26, 2026, 3:15 PM7 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 1
Round result: loss
Patch unknownUpdated Jul 26, 2026, 3:15 PM3 board slots0 trinkets
3 of 6board slots filled
Slot 1Level 1

Pyronade
Fire
Tier 2 · Cost 25
Cooldown4.5s
Multicast—
Burn18
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1 · Shiny

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn6
Damage6
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Pyronade · Scorchimp
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Pyronade + Scorchimp386 rounds together · 62% round win association386 observed win/loss round results
Team toolkit
- BurnPyronade: 18 · Scorchimp: 6 · Scorchimp: 5
- DamageScorchimp: 6 · Scorchimp: 5
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
